27 CONSOLE_SCREEN_BUFFER_INFO inf;
28 if(GetConsoleScreenBufferInfo(Private::out.handle(), &inf))
return Term::Screen({
Term::Rows(inf.srWindow.Bottom - inf.srWindow.Top + 1),
Term::Columns(inf.srWindow.Right - inf.srWindow.Left + 1)});
31 struct winsize window{0, 0, 0, 0};